Motion Modeling of Virtual Reality Welding

Authors

  • Bharath V G
  • Dr. Rajashekar Patil

Keywords:

Virtual Reality, 3ds Max 2017, Unity 3d, Motion modelling, Arduino

Abstract

The vital role of motion modelling in virtual reality system is to facilitate the user’s description of motion and to enable the user to environment motion characteristic is based on sensors and servomechanisms where as in virtual reality systems the motion fundamentals are kinematic in nature. To achieve physically correct interactivity suitable dynamic constraints, should be imposed which can be obtained by augmented reality interface. Beyond input and output hardware, the underlying software plays a very important role in virtual reality systems. It is responsible for the managing of input/output devices, analyzing incoming data and generating proper feedback. This research paper focusses on motion modelling for interaction between CAD model and Virtual
Reality Model using softwares such as 3ds Max 2017 and Unity 3d. The paper also describes various hardware configuration such as sensors and Arduino for virtual reality welding.

Downloads

How to Cite

Bharath V G, & Dr. Rajashekar Patil. (2017). Motion Modeling of Virtual Reality Welding. International Journal of Advances in Scientific Research and Engineering (IJASRE), ISSN:2454-8006, DOI: 10.31695/IJASRE, 3(1 Special issue), 160–165. Retrieved from https://ijasre.net/index.php/ijasre/article/view/900